Category Archives: Innovations

First time breakthroughs for clients and employers

How to Boost Regional Hockey TV Ratings

If any major sport has an attractive regional TV ratings upside independent of overall team performance, hockey does. . . And if any sport suffers from the gap between its live event electricity and its TV viewing experience, hockey does.

So “what’s new?” you ask.

There is a proven low tech way to move the needle that requires visionary management, hockey/marketing operations collaboration and a modest investment with significant ROI.

We accomplished that, having developed, tested and confirmed the impact of the Viewership Stimulation Lab(VSL) with an NHL club client. The result was a 178% increase in viewership frequency, a 2.3 regional share point gain with the test audience of 200+ households.

Should make an owner or CEO wonder, “How much is a local share point worth to us on the ad/sponsorship revenue/media rights line?” . . . $500,000, $1,000,000, more?  “If it was my construction or technology company, there is certainly a sizable investment I would be willing to make to add $500k-$1MM+ annually to the bottom line.”

Efforts to boost viewership have usually been initiated by the national networks and local carriers, e.g., the “Peter Puck” animation used by NBC and CBC in the 70s, the Fox Trax glowing puck deployed in the 90s,  more/ overhead cameras by many, more behind-the-scenes content by others.

With VSL, Clubs can individually and collectively drive the value of their rights and generate incremental revenues for all parties.

A few of the conclusions from our study included:

  • Increasing the viewing frequency of light viewers, whether or not they are game attenders, is more cost effective than attracting non-viewers;
  • Viewing frequency can be increased across the spectrum of hockey understanding, i.e. neophytes or hard core afficionados;
  • A better understanding of women’s hockey learning needs and content flash points, as well as their role in TV/Cable program viewing choices pays handsome dividends and
  • Both multi-faceted education with reinforcement and a display of “celebrity” influence viewing behavior.

This is a kernel of what VSL promises the NHL, its clubs and its carriers.

 

Creating Competitive Advantage with our Software Systems

George Steinbrenner (Owner – New York Yankees) . . . in the bowels of Yankee Stadium, having secured buy-in from key executives of the club to purchase our EDGE 1.000 performance tracking and data base management system, two colleagues (Tom Black, Don Leopold) and I presented the system to Steinbrenner for final approval.

He interrupted my opening comments, pulled out an envelope with ten handwritten questions on it regarding our system, saying the Yankees would buy it if I answered “yes” to all ten.  I answered “yes” to the first nine, and “no, but . . .” to the last. He smiled at me, turned to his VP Finance, said “buy it”, then abruptly stood up and left the room, others following in his wake.

Side-stepping its telecast and radio broadcast benefits, the Yankees focused on our system’s performance management elements and tools – game tactics planning, player performance evaluation, amateur/professional scouting data base management,  draft/free agent selection and trade planning.

The Inspiration of Steve Jobs

“Find What You Love,” by Steve Jobs at Stanford University 2005 Commencement

I have never met Steve Jobs, but he has had an important impact on my life and career. Elsewhere in this blog you can read about my affinity for the nexus of technology and sport which was bred of the open hand Apple extended to me and my associates 30 years ago when we had the then crazy notion of gathering pitch-by-pitch details of Major League Baseball games to provide broadcasters with enriched commentary texture and baseball operations decision makers with insights to improve game tactics planning and player performance analysis.(ML)

Jobs, who stepped down as CEO of Apple yesterday, Wednesday, August 24, 2011, after having been on medical leave, reflected on his life, career and mortality in this commencement address at Stanford University in 2005.  Read it. Breathe it. And hold it close. . .

 

I am honored to be with you today at your commencement from one of the finest universities in the world. I never graduated from college. Truth be told, this is the closest I’ve ever gotten to a college graduation. Today I want to tell you three stories from my life. That’s it. No big deal. Just three stories. The first story is about connecting the dots. Continue reading The Inspiration of Steve Jobs

Marketing to Teens with our Music Video

Commissioned by NBA Commissioner  David Stern,  Bob Brand and I conceived a way for the NBA to engage its teen age fans in their mid-80s idiom, the music video.

Irving Azoff, then president of MCA Records, now Executive Chairman of Live Nation Entertainment, agreed to provide 85% of the funding for the unprecedented collaboration, featuring their hot new group sensation, The New Edition.

Stern, who had signed off on the concept for the NBA and agreed to pick up the 15% balance if we found the partner and the appropriate talent then ensured our access to an NBA arena, in-game and post game, and paved the way to CBS Sports who produced a “making of the video” for halftime of one of its NBA finals telecasts.

From an organization point-of-view, this is a good example of how imaginative league leadership, an individual franchise owner (in this case, Dr. Jerry Buss), an entertainment industry partner and a firm like ours playing a producer/director/creator role can can introduce successful innovation.

Spawning a Baseball Tech Breakthrough

Roy Eisenhardt (President/CEO – Oakland A’s) . . . In 1980, leading Major League Baseball into a new technology-enabled age, hired my company’s STATS, Inc. subsidiary (Sports Team Analysis & Tracking Systems), co-owned with Dr. Richard Cramer, noted Sabermetrician,  to develop EDGE 1.000 ™. Eisenhardt made it clear from the outset that he wanted to increase radio and TV ratings, the enjoyment of fans and the value of the broadcasts to advertisers.

This was the first computerized pitch-by-pitch and pitcher/batter/fielder tendencies information gathered in real time for the purpose of player performance evaluation, game tactics planning and the statistical enrichment of play-by-play radio and TV broadcasts (Apple, provided the development hardware which also included Hayes modems, a DEC mainframe and a Corvus hard drive) . Jay Alves, now an executive with the Colorado Rockies, was recruited to be the first system operator.

We also worked closely with the broadcasters, Bill King and Lon Simmons, to increase their comfort levels with the rapidly updating statistical and trends texture they now had displayed in front of them.

Our EDGE 1.000 provided the initial analytical underpinnings of the A’s amateur player evaluation and drafting process fostered by Sandy Alderson, then Billy Beane and since popularized in the book, Moneyball, by Michael Lewis. The movie version of Moneyball, with Brad Pitt, opens in late 2011.

For the subsequent two decades, the brand image and reputation of the Oakland A’s as well as the confidence instilled in fans would be influenced and shaped by the innovative bent of the Haas family ownership.

 

 

 

 

 

 

 

 

 

 

Premium Seat Pricing Born

 

 

Sandy Alderson (President, above)/ Andy Dolich (Executive, left) – Oakland A’s . . . The former (now General Manager of the New York Mets) and latter (most recently COO of the San Francisco 49ers) demonstrated bold business vision in the mid 1980s when they commissioned me and colleague Bob Hallam to evaluate the relationship among ticket demand, pricing and perceived value, an engagement that led to the dramatic upward rescaling of “box” and “reserved” seats, ushering in the concept of premium seating throughout Major League Baseball.

The notion of pricing tickets relative to demand, a long-standing practice of the airline industry, had spread across Major League Baseball within three years of the A’s taking action. The neighboring  San Francisco Giants were the first to follow suit. The precursor of flex or dynamic pricing , tailored to day-by-day demand, weather, day-of-week, opponent and other variables, was a courageous move.

An important part of its effective execution was the messaging to fans most directly affected by the changes and communication of the reasoning behind the changes.  Not all fans were pleased, but the appropriateness of the philosophy was born out by the sustained results and overall economic benefits. Ironically, the Giants have been at the head of the flex-pricing class.

Lessons learned here have implications far beyond the live sports and entertainment business into the realms of tiered TV/cable and web-based subscriber services.

Facilitating the Marriage of Sports and the Web

On March 17, 1995 the San Jose Sharks, with my guidance, the programming assistance of a St. John’s University junior and the encouragement of franchise owner George Gund, became the second pro sports team in the world to mount a web site.

We beat the major pro sport leagues to the internet, including the National Hockey League, and followed only the Seattle Mariners, who had launched their site to connect with disenfranchised fans during the Major League Baseball stoppage late in the 1994 season.  This was a decade before the blogosphere and social media explosions. An early home page appears here.

In fact, upon hearing that we had just gone live, Sun Microsystems President Scott McNealy looked at me incredulously one night at a game and exclaimed, “You’ve got to be kidding! The Sharks have a web site? The Sharks? . . . How can we help you?” Between periods, he introduced me to Ed Zander,  who then introduced us to others and Sun became our first technology partner/sponsor. Before then, we had been unable to demonstrate to Silicon Valley companies the linkage and shared interests between technology and sports.

This type of partnership is now a prominent part of sports industry revenue streams and a highly effective way for technology companies to reach “C” level decision makers and tech savvy consumers.

Organizing across functions within sports entities to assess, embrace and effectively implement new technologies, however, remains a work in progress.

Creating Arena Football

Jim Foster (Inventor of Arena Football/Founder of Arena Football League) . . . The ex-National Football League executive retained us (including colleague Herb Briggin) to bring a fan perspective to refining the original rules of the new sport and to determine how its audience differed from that of the NFL and other major indoor sports so that marketing communications could be tailored to its unique characteristics and appeals.

The work not only helped Foster refine the rules but understand how the new sport’s target audience would differ from that of the National Football League, including the implications this would have for ticket pricing and packaging, event staging, media selection and messaging.

Afghan Initiative

One of the image-building programs we conceived and implemented for Strikeforce entailed outfitting our Bagram and Kandahar air bases in Afghanistan with a trove of Strikeforce-branded mixed martial arts training equipment. The military is a major segment of MMA tv/web-based viewership and participation.

Not a traditional function of the Strikeforce organization, thinking globally in this manner, our interim operating role and outside experience-based perspective played a critical role bring this effort about without taxing the lean operating staff.

Working with military intermediaries at Langley AFB near Washington D.C., an extension of Pentagon, and with the enthusiasm of Strikeforce CEO Scott Coker, I worked for ten months to deliver MMA gear into the war zone bases to strengthen troop battle readiness and build their morale.

Produced for us in Bangkok, Thailand by Fairtex, where the summer 2010 unrest delayed production, the equipment was deployed directly to the bases by . . . FedEx! MMA training sessions there, as frequently as three times a week, had been limited to grappling absent the benefit of protective and workout gear.

The palletized shipments included Muaythai banana bags, mitts, Thai curve pads, training and combat gloves, sparring head guards, shin pads and a supply of EA Sports “MMA” video games.

As an extension of the initiative, Strikeforce invited attendees, competitors and exhibitors at the 23rd Arnold Fitness Expo between March 4-6, 2011 in Columbus, Ohio to visit its booth and sign onto “Messages from Home” placards to demonstrate support of the United States troops. They were expedited to Bagram, Kandahar and Langley and staged in high visibility locations. Feedback from the troops at all levels inspired and humbled us.

There are now Strikeforce-equipped and comprehensive MMA-based programs in place at the two primary Afghanistan bases benefiting air, marine and army personnel.

 

 

 

 

New Data Base Building/Fan Insight Tool

Dick Vertlieb (General  Manager – Golden State Warriors) . . . Weeks after taking this position, he became my first client in pro sports . Moving to the Bay Area from Seattle, he sought to understand his fans so that he could better direct his ticket sales, advertising, promotions, public/media relations, game staging  and community development functions.

In response, I drew on insight from a meeting with Jack Kent Cooke, then owner of the Los Angeles Lakers and Kings, who was introduced to me by Alan Rothenberg, subsequently major domo of the U.S.-staged FIFA World Cup soccer event in 1994, conceiving what became known as the Audience Audit™ , the first self-administered marketing research tool of its kind in the sports world. That season the Warriors won the NBA Championship and Vertlieb was selected NBA “Executive of the Year” by The Sporting News. Dame Fortune had smiled. And a career was born.

The tool provided us with quantitative insights into decision making behavior, attitudes and the seven mutually exclusive attender combinations that accounted for two-thirds of attendance, helping us concentrate resources, messaging and experiential changes at the arena on their preferences.

In subsequent years have applied the same tool to assist clients seeking to build live event audiences across a spectrum of sports, entertainment and arts industries.